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Ryssa Through Time
An Adventure of and for the Ages · By
jACEInteractive
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15
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Topic
Last post
Gaslight. Gatekeeping, (Enemy)Boss - Dungeons (and a Dragon) Edition
We've made interaction systems, we've made a puzzle system (that will be getting overhauled), and now, we need to put al...
started by
Domasis
51 days ago
18
views
No replies yet
"These darn animation blends" v0.0.3
Author: Amber Webb Posted on: 11/20/2025 The Problem: This week I had some trouble adjusting the animation on the player...
started by
Amber Webb - Programmer
52 days ago
26
views
No replies yet
“Fixing Quest Persistence in Save/Load”
“Fixing Quest Persistence in Save/Load” Author: Cody Jandes Posted on : November 20, 2025 The Problem: During the fi...
started by
DefiedDev
52 days ago
43
views
No replies yet
When Projectiles Forget Whose Side They’re On
The Problem This week, I ran into a nasty bug in our ranged combat: enemy projectiles didn’t reliably respect teams. S...
started by
NxtDevGoat
52 days ago
26
views
No replies yet
Where did my Items go? Saving Classes using Unreal
The Problem In Unreal, the main way to save progress across instances of the game and across levels is using a custom Sa...
started by
YabDev
52 days ago
17
views
No replies yet
Puzzles are Most Perplexing
Puzzles are harder to make than they are to solve. It's not only a necessary truth of the world, but one I needed to com...
started by
Domasis
58 days ago
21
views
No replies yet
Data-Driven Items in Unreal using "ScriptableObjects"
The Problem In Ryssa Through Time there is going to be an item/inventory system, and it was up to me to implement it. I'...
started by
YabDev
58 days ago
22
views
No replies yet
When the Game Loads TOO FAST : Fixing a Silent Menu Situation
The Problem This week I hit a deceptively simple problem: the main menu music played perfectly in the editor, but in the...
started by
NxtDevGoat
58 days ago
27
views
No replies yet
“Fixing Quest Log & Objective Sync Issues in UI Systems”
“Fixing Quest Log & Objective Sync Issues in UI Systems” Author: Cody Jandes Posted on : November 14, 2025 The Probl...
started by
DefiedDev
58 days ago
21
views
No replies yet
"Why do you look like that, Vaxas?!" v0.0.2
Author: Amber Webb Posted on: 11/14/2025 The Problem: NOTE: For this post I have taken screenshots where I have recreate...
started by
Amber Webb - Programmer
58 days ago
17
views
No replies yet
On the Subject of Interacting
We've all been there before: most games have you interacting with the world in some way, whether that's pickups, buttons...
started by
Domasis
65 days ago
28
views
No replies yet
Centering UI Elements across Different Engines
"Centering UI Elements across Different Engines" Author: Ethan Yabsley Posted on November 7th, 2025 The Problem: When cr...
started by
YabDev
65 days ago
19
views
No replies yet
“Solving Build and Packaging Failures v0.0.1”
“Solving Build and Packaging Failures v0.0.1” Author: Cody Jandes Posted on : November 7, 2025 The Problem: During o...
started by
DefiedDev
65 days ago
32
views
No replies yet
"Problems with player HUD Healthbar"
Posted on: 11/07/2025 The Problem: This week I noticed that, after I added the player death animation as well as a debug...
started by
Amber Webb - Programmer
65 days ago
29
views
No replies yet
“The Punch That Never Ends” v0.0.1
The Problem This week, I discovered a stubborn issue in our enemy melee system that completely broke the combat loop. Wh...
started by
NxtDevGoat
65 days ago
38
views
No replies yet